Yesterday I visited a session on Virtual Worlds. It did not seem really exciting at the time, but after having had some time to digest, there were some points I would like to jot down for my own memory.
- Sun Microsystems is developing a virtual world which will be called Wonderland.
- Surprisingly Second Life has been used for language learning. I guess that the exchange of language was mainly in text and not the spoken word, but it was not discussed further.
- People are expecting Web2.0 to be followed by Web3D, I am not sure I agree at this point in time...
- They gave the sensible advise: Only use 3D when it really adds value to learning and teaching, otherwise it is a pain. A mix (hybrid model) is much more likely using 3D tools in certain tasks and other tools in others. For example combining the use of Xing.com and Second life.
- An important step will be adding content and integrating other media in the virtual environment.
It will become truly personal if your avatar's expressions are fed by input from your webcam. This will make avatars a lot more lively and make the virtual world much more real. This feature will surely be available in the future. (With special thanks to inspiration from a business proposal in the Dragon's Den programme on the Beeb.)
- 'Just building a stadium (ed: in a virtual world) is not enough. You have to organise it's use'.
- Perhaps a smaller and more straightforward meeting place than Second Life can be offered by Qwaq.
As a clear example of the use of Second Life they suggested training oil-rig staff on escape routes during emergencies. It certainly seems to extremely suited to this use. Running around on an oil rig with virtual fires all around is a lot safer than in real life.
Showing posts with label virtual worlds. Show all posts
Showing posts with label virtual worlds. Show all posts
Friday, November 30, 2007
Wednesday, August 29, 2007
Second life lunch
This is a bit late, but I have been off on holiday and rather busy starting up the new year. So, better late than never, a report on a lunch session on Second Life: What is it and how could you use it in your teaching.... It took place at Utrecht University on the 12th of July.
For me the most interesting question raised was: How can you use Second Life in your education and what are the benefits. I did not really hear a satisfactory answer. I can imagine a virtual world being useful if you wish students to learn matter in which the 3D aspect is important (design, architecture, etc) and the freedom offered to create (impossible) structures.
The social aspect could be valuable but Second Life still appears to be more suited to 1 on 1, or 1 on few meetings. Teaching a large group requires keeping the group together. A humorous anecdote was the example in which a teacher kept walking off to a different place. Students which were not actively following the session would be left standing alone while the rest moved on. Second Life still is a little cumbersome at times and it is not always easy to find your way about.
Writing this I do realise that I am (intentionally) describing the use of a virtual world in teaching rather than learning. Learning is a process which can be a lot less structured, less dictated and will often be much more individual. This is something which could be done in Second Life.
A final remark concerns the number of users in Second Life. The Linden Labs company used to boast a large number (millions) of users in Second Life. In practice the number of regular visitors is a lot less. This only appears to be a few tenthousands, so it is not always as huge a buzz as it appeared to be at first.
For me the most interesting question raised was: How can you use Second Life in your education and what are the benefits. I did not really hear a satisfactory answer. I can imagine a virtual world being useful if you wish students to learn matter in which the 3D aspect is important (design, architecture, etc) and the freedom offered to create (impossible) structures.
The social aspect could be valuable but Second Life still appears to be more suited to 1 on 1, or 1 on few meetings. Teaching a large group requires keeping the group together. A humorous anecdote was the example in which a teacher kept walking off to a different place. Students which were not actively following the session would be left standing alone while the rest moved on. Second Life still is a little cumbersome at times and it is not always easy to find your way about.
Writing this I do realise that I am (intentionally) describing the use of a virtual world in teaching rather than learning. Learning is a process which can be a lot less structured, less dictated and will often be much more individual. This is something which could be done in Second Life.
A final remark concerns the number of users in Second Life. The Linden Labs company used to boast a large number (millions) of users in Second Life. In practice the number of regular visitors is a lot less. This only appears to be a few tenthousands, so it is not always as huge a buzz as it appeared to be at first.
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